How do u stop objects from AntiAlising against the background?
Ok so I planed to make some icons in maya but here is the problem:
how do u make the objects look correct??
Full mate objects have a stupid outline caused by the AntiAlising??? How u fix that??
& What about the glass? how to make it blend correctly with any background??
I got to a crazy idea to make a compleate skin out of true 3D. Can ya help me?
I've heared about some setting called "compositing flag" but i cant find it in render globals.
Do I need to type something in the Maya's command line??
Is there a way, anyway? If not in maya witch program shold i use??
Any ideas?